In Normal and Reverse, the grid order is determined by the performance points (PP) of the cars and it can be either fastest first (Normal) or slowest first (Reverse). Added different Grid Order options: Normal, Reverse, Random or Qualifying. In Qualifying Lap, the grid is sorted based on the lap times achieved during the qualifying session lasting the set amount of minutes. In Qualifying Sprint, the players participate in a race lasting the set amount of laps that determines the grid order. Two types of Qualifying Sessions are available, Sprint or Lap. Session Mode support: Session can be set to Normal, Qualifying or Cup.Improved client/server synchronization reliability, reducing chance of warping.This means sometimes to even leave the area where the most action currently is. Always use the whole track to gain speed. Even if you do, you'll be too slow to damage it properly. About speed: Don't drive in circles desperately trying to find a car to wreck. Your fully-upgraded Gatecrasher is an A-level car, if you see C-level cars you can sometimes reduce their health by two bars with a speedy hit. Another tip is to check the cars in the lobby that other players and the AI choose. After about half a minute into the game it starts to become interesting, since there will be quite a few cars with low health to pick off. Also try to stay out of the all-out-carnage in the beginning of a match, because there is nothing to win here. Always choose your targets and focus on low-health-cars. You only reduce its health and prepare the kill for another player, putting yourself to a disadvantage. Example: If you see a car with low damage it might be a bad idea to hit it if you already know that you won't wreck it. Strategy for winning: Because of how scoring works I strongly recommend not to focus on damaging cars, but on wrecking them. This will reduce your top-speed, but gives you better acceleration, which is more important in derby due to the small size of the tracks and the constant crashing. Tuning your car: Change the transmission to "short". The damage dealt is only the tie-breaker, meaning if two players have a 3:1-ratio the player with the higher damage value is first. The ratio of wrecked cars and how often you've been wrecked determines your position on the scoreboard. How the scoreboard works: Ok, the game is called Wreckfest and not Damagefest for a reason: Wrecking cars is your priority, not necessarily damaging them. Keep the server-list in mind if you are stuck in a lobby with players who are too good and know what they are doing ) This is interesting if you feel more comfortable in smaller/larger-lobbies, for me smaller lobbies worked better. Checking the servers also shows the amount of players currently playing. I used the Muddiger first which is a fine car too, but the Gatecrasher is slightly stronger and far superior in cornering and has better grip.Ĭhoose your server: Under "Multiplayer" you can choose derby-races or check the server-list for derby-servers. The Gatecrasher is in my opinion the best derby-car in the game by far. Once done go to the market and buy yourself a Gatecrasher and buy all upgrades for it, including all armor-upgrades. So check the other solutions for "Showing Some Dedication" first and get to work on this. Preparation: First of all, I strongly recommend doing the grind to level 50 first, mainly for all the credits that you get along the way. Another thing: The achievement-tracker doesn't work for this game, so you have to keep track of your wins yourself. If you take the boosting-route you don't need any of my following advice. You can do this achievement on public servers legit or boost it with a partner in private matches. Since there are currently no private matches you need to get your 20 wins on public servers. You can recognize AI-players by the small green star in front of their name and the ping of 1. I did this achievement in derby-mode only, so my solution is focusing only on doing it there.Ībout the requirements: As others already said, you need to have at least one other human player in the game for a win to count - wins against a full lobby of AI-players don't count. I'll keep my solution online for people who still want to get the achievement legit. UPDATE: As Faustus PHD writes in his solution, private servers have now been added to the game and this achievement becomes therefore boostable.
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